Foro LatinVR Sitio en español

Making Virtual Reality in Latin America

We produce premium solutions for the most diverse customers on a regional level. Arts and music performances, sports, educational projects, news, tourism or social related events with variable content demand. We have access to the most distinct and specialized talent in the world. We can deliver turnkey projects or just become part of the production and/or post-production chain.

We provide services meeting the most demanding quality standards worldwide. We can handle the entire audio production for a VR (Virtual Reality) or AR (Augmented Reality) project, video capture in 360 degrees, interactivity development and/or comprehensive advice to the overall project design, according to the needs of each particular case.

Our services

360° video capture

Object-based audio for VR/AR

Game character creation
using Unity, Blender, FMOD, etc.

Immersive (360°) audio
recording, mixing and mastering

Music production for interactive platforms

Game audio implementation

Who we are

 

Felipe Alvarez de Toledo
Audio post-production engineer.
Musician. Specialized in
cross-platform interconnection.

Martin Muscatello
Mixing engineer. Specialized in 360 music production.

Charles Deenen
Game audio pioneer. Tech guru.
Audio Supervisor at SourceSound, Inc.
Advisor to LatinVR

Mauricio Gargel
Recording, Mixing and Mastering Engineer.
Specialized in Ambisonics
& binaural recordings.

Tim Gedemer
Audio post-production expert. Musician.
President and CEO of Source Sound, Inc.
Advisor to LatinVR

Michael Gitig
Head of Business Development at G-Technology.
Specialized in the convergence of media,
technology and commerce.
Advisor to LatinVR

Bobby Lombardi
Head of Market Development at G-Technology.
Specialized in user story creation,
branding and identity.
Advisor to LatinVR

Andrés Mayo
Project Leader.
Production team coordinator.
President and CEO of LatinVR.

Contact us